An animation tool for Mac, Windows and Linux for creating 2D animations for games. Spine lets you create animations using the skeletal or cutout technique where images are attached to animatable bones, giving you much more flexibility and efficiency. Your animations are loaded and rendered in your games using one of several Spine Runtimes. Official runtimes are available for several platforms including Unity and cocos2d, as well as generic runtimes for Objective-C. There are even third party runtimes for SpriteKit.
Instabug helps you collect feedback and bug reports from your users and testers by simply shaking their phones. Comprehensive reports are forwarded to Instabug’s dashboard including complete app data, device details, and most importantly, the reproduction steps. Integrate the SDK in less than a minute and get started for free.