A C++ interpreter with OpenGL and OpenAL integration. CPPlay brings a Playgrounds style REPL to C++ with an editor that lets you see the results of your code as you write. CPPlay is built on top of LLVM and Clang making its JIT compiler very fast – code you write with CPPlay executes at near native speed, and the native code you call executes at exactly native speed. It integrates with OpenGL and OpenAL so you can import assets such as images and use GLSL shaders to quickly test out your graphics and animation ideas.
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